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Armies Call of Duty – Bravo Team
Bravo Team is a part of Delta Force from Call of Duty: Modern Warfare 3. The unit appears in the campaign mission Back to Sender and in the special forces mission Little Brothers. Among other things, they help Frost with the escape from the Allee and the Reisdorf building in Berlin. They also contribute to Waraabe’s frame by bringing Task Force 141 into the building.
Heroes Call of Duty – Alejandro Rojas
Alejandro Rojas is an arms dealer from Call of Duty: Modern Warfare 2. He lived in Rio de Janeiro, Brazil and was protected by his private army. He is the target in the Misison “Access” because he had contacts with Vladimir Makarov. Because of this, Task Force 141 tracked him through the Brazilian favelas to find out Makarov’s whereabouts. After he was captured, he was tortured by the task force. Eventually, he gave in and told the Task what they wanted to know. Later, as Gary “Roach” Sanderson in the MIssion “The Hornet’s Nest,” you have the opportunity to kill him as he hangs defenseless on a wall of a house. If you let him live, he will probably be kil
Weapons Call of Duty-Commando
The Commando (also known as Carbine) is a fully automatic assault rifle from Call of Duty: Black Ops and Call of Duty: Black Ops: Declassified. The Commando is used by Alex Mason, Frank Woods and other members of the SOG in various missions, the first being in The Defector with a grenade launcher. With the exception of SOG, it is the starter weapon in all missions set in Vietnam. Allied soldiers drop it when they die, usually with a double magazine or without attachments. Once you attack the Vietnamese city in the Victor Charlie mission, you get a Commando with a grenade launcher. In the PC version it has tiger camouflage. The last time it appears in Crash Site is with an ACOG visor.
Games Call of Duty 2
Call of Duty 2 is a 2005 first-person shooter video game developed by Infinity Ward and published by Activision in most regions of the world. It is the second installment of the Call of Duty series. Announced by Activision on April 7, 2005, the game was released on October 25, 2005 for Microsoft Windows, and on November 22, 2005[1] as a launch title for the Xbox 360. Other versions were eventually released for OS X, mobile phones, and Pocket PCs.
Maps Call of Duty – Crisis
Crisis is a medium-sized multiplayer map from Call of Duty: Black Ops. The setting of Crisis is a hidden missile factory in the middle of Cuba, where you can fight well both inside and outside. There are slight similarities with Jungle, but here you have more buildings and a beach. If you look at the beach landing vehicle and the Op 40 spawn point, the place seems to have been part of the Bay of Pigs invasion. As with many other maps, there are places on Crisis that are particularly hotly contested. These include the first floor of the main building, the sniper position at the top of the hill, and the building that houses the missile warhead.
Camouflage Call of Duty – olive
Olive gives the weapon a monochromatic, slightly green camouflage. If you do it on weapons that are already slightly green like the AUG or the G11, the camouflage makes almost no difference. The camouflage is often seen in combat training, especially with a faction in which the player plays. Attaching them to weapons with wood sections, like the AK-47 or M14, transforms the wood into a synthetic art form.
Fraction Call of Duty Mercenary
The Mercenaries are an enemy faction in Call of Duty: Black Ops II . They appear to be of international origin Some mercenaries at the start of a multiplayer match to be, but most come from Cuba. You fight them in almost every mission in 2025. Additionally, the Mercenaries are a playable faction in multiplayer. They fight the SEAL Team Six on Downhill , Hijacked , Standoff , Encore , and Nuketown 2025, the FBI on Aftermath, Express, Grind, Raid, and Studio , and the ISA on Slums and Plaza .
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