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Armies Call of Duty – Shadow Company
Shadow Company is an enemy faction that you’ll encounter at the end of the Call of Duty: Modern Warfare 2 campaign. Shadow Company makes its first appearance in Loose Ends, in the mountains of the Caucasus on the border between Russia and Georgia. There they protect the landing zone that Roach and Ghost must reach after downloading secret files about Makarov. They are only on the good side for a short time, because their leader, General Shepherd, betrays Roach and Ghost and kills them both. Some soldiers help Shepherd dispose of the bodies by dumping gasoline over them and lighting them with Shepherd’s cigar.
Heroes Call of Duty – Dimitri Petrenko
Dimitri Petrenko’ (Russian: Дмитрий ‘Петренко) is one of the main playable characters in Call of Duty: World at War. He also appears in Call of Duty: Black Ops. Dimitri was born in 1920 in a small village in the Urals. He grew up without a father because his father was a staunch opponent of the Bolsheviks. His father was sent to a Soviet labor camp. He was taught how to shoot by his grandfather. At that time he shot at wolves and deer. So he became an excellent shooter. Dimitri was forcibly recruited in 1938 and in 1942 was assigned to the defense of Stalingrad.
Weapons Call of Duty-FAMAS
Fusil d’Assaut de la Manufacture d’Armes de St. Etienne (short: FAMAS, also often incorrectly “Famas”) is an assault rifle that appears in both Call of Duty: Modern Warfare 2 and Call of Duty: Black Ops. The FAMAS is a weapon with a 3-shot automatic.
Games Call of Duty – Modern Warfare 2
Call of Duty: Modern Warfare 2 is a 2009 first-person shooter game developed by Infinity Ward and published by Activision. It is the sixth installment in the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare. It was released worldwide on November 10, 2009, for Microsoft Windows, the PlayStation 3, and Xbox 360. A separate version for the Nintendo DS, titled Modern Warfare: Mobilized, was also released on the same day. A version for macOS was developed by Aspyr and released in May 2014, and the Xbox 360 version was made backward compatible for the Xbox One in 2018.
Maps Call of Duty – Backlot
Backlot is a medium-sized map from Call of Duty 4: Modern Warfare that is suitable for almost all game modes. The roof of the building in the middle, the workshop, is perfect for snipers and people who use heavy weapons like a machine gun. However, you should not stay too long on the second floor, because opposite are two mounted machine guns, both of which can penetrate the entire floor. Enemies can also come from behind by jumping on a trash can and then climbing through the window. You can climb through one of the windows yourself and press the “jump” button in a flash to land on a small wooden ledge. There you can hide and ambush the enemies, or you can take the ladder and climb up to the roof, but this is risky, because once you’re spotted, it’s likely that the enemies will regularly throw grenades upwards.
Camouflage Call of Duty – Desert Camouflage
In Call of Duty 4, desert camouflage is available for all primary weapons from the start. It only appears in multiplayer. It is useful on the Strike, Bog, Backlot, Crash, Crossfire, Ambush, and Showdown maps. Like its predecessor, Modern Warfare 2 has desert camouflage unlocked from the start. It is available for all primary weapons along with arctic camouflage. On desert maps like Rust, Afghan, Strike, and Crash, camouflage has some advantages. However, the camouflage usually does not help much when it comes to hiding the user and actually only serves as a sign of rank.
Fraction Call of Duty Marine Raiders
The Marine Raiders are a USMC infantry unit featured in Call of Duty: World at War.
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