Fleet beacon The Fleet Beacon is a structure on the Protoss Technology Tree that unlocks capital ship level air units, specifically the Carrier and the Tempest at the Stargate and the Mothership at the Nexus. The Fleet Beacon...
Read moreDark Shrine The Dark Shrine is a structure on the Protoss Technology Tree. Its only function is to unlock the powerful Dark Templar stealth melee unit at the Gateway and/or Warpgate. The Dark Shrine requires a Twilight Council...
Read moreAssimilator The Assimilator, a Protoss structure that can only be built on top of Vespene Geysers, allows the player to collect Vespene Gas. Probes sent to an Assimilator will return Vespene Gas to the nearest Nexus. The Assimilator...
Read moreInfested Infested terrans (a.k.a. infested humans) are a breed of zerg created when the zerg infest a terran with a hyper-evolutionary virus. Many infested terrans were used as powerful suicide bombers. As the zerg perfected their means to...
Read moreInfestor The Infestor is an offensive spellcaster, meaning that its abilities are used to harm enemy units rather than support the player's units. It can be built after the Zerg player has an Infestation Pit. The Infestor has...
Read moreZergling The wild little Dunewalkers of the Zz'gash sand world were admitted to the swarm to serve as scouts and attack troops of the first wave. While little more than wild animals, Zerglings work well together under the command...
Read moreUltralisk The Ultralisk is a late-game Hive-tech unit that is only available once the Zerg player has an Ultralisk Cavern. It is very expensive costing 200 Vespene Gas, but has a great deal of health and its speed...
Read moreDefiler The Defiler is a Zerg Hive tech unit. It is one of the Zerg's most powerful spell casters. A support unit, it is most well known for its Dark Swarm and Plague abilities. The Defiler is late...
Read moreRoach The Roach is an Armored-ground unit that can be produced after a Roach Warren has been built. With the Tunneling Claws upgrade, the Roach becomes one of two units (the other being the Infestor) that is able...
Read moreOverlord The semi-intelligent space-faring giants, known as the Gargantis Proximae, were introduced into the swarm so that their exceptionally well-developed senses would benefit Zerg warriors in battle. The Gargantis flyers have been so well assimilated by the swarm that...
Read moreMutalisk The Mutalisk has evolved little from its original form, the roaming Mantis Screecher in the secluded Dinares Sector. In their original form, these creatures could fly both in the atmosphere and in space - but exactly how they...
Read moreLarve The creatures that come closest to the original Zerg Insectoids are the Zerg Larvae. Though their size and toughness have been vastly improved by Xel'Naga experimentation, they still possess the two traits that first fascinated their former masters:...
Read moreQueen The queen is the guardian of the swarm and takes care of it by spreading the crawler, taking care of the rearing of new larvae or healing badly wounded units or buildings. True to its name, it occupies...
Read moreHydralisk The peaceful herbivorous herds of Slothien have been assimilated by the Zerg swarm to produce one of the most savage and fiendish Zerg races ever. The caterpillar Slothiens' evolution matrix was so overloaded by the Overmind that the...
Read moreOverseer The Overseer is a Zerg unit that is morphed from an Overlord. It has some abilities which the Overlord does not have: the ability to Detect invisible units, spawn Changelings and Contaminate. The Overseer is extremely useful...
Read moreDrohne The Drone is the Zerg Worker. It can gather Minerals and Vespene Gas and has a low-damage ranged attack (range of one.) It can morph into a Zerg building anywhere on any Creep generated from Creep Colonies...
Read moreBroodling The Broodling is a small Zerg unit spawned when a Queen casts Spawn Broodling on a target. Two Broodlings spawn per spell cast. Upon their creation, they have a fixed amount of "energy" that represents their life...
Read moreBrood Lord Defilers can also morph and transform into another form based on the Mantis Screecher nestling form. The Broodlord has thick insect armor and attacks by hurling large chunks of acid that have a longer range than the...
Read moreBaneling The Baneling is a suicide bomber unit morphed from Zerglings after a Baneling Nest has been constructed. Similar to the Infested Terran from Brood War, the Baneling is a suicidal unit that deals significant splash damage. Banelings have a splash radius of 2.2 and do...
Read moreJacksons Revenge This heavy cruiser dates back to the early days of the Confederacy. It has been commanded by a number of captains, all of whom died in combat or were lynched by the mutinous crew. Troop strength: 1 pirate...
Read moreDusk Wings The Dusk Wings were one of the first squadrons of Banshee used by the League. They soon deserted, however, realizing how quickly they could get rich with their new toys as long as they worked for themselves....
Read moreHel's Angels A group of pirates named after the Norse goddess of death who scour the League trade routes for easy prey. Their experience in aerial combat sometimes earns them big money in the form of a mercenary contract....
Read moreSiege Beakers A small elite force of ex-League tank pilots. They claim that they can solve all their problems with a single shot from their souped-up cannons. Troop strength: 2 elite siege tanks Vital values: +33% hit points, +66% damage Training...
Read moreSpartan Company The Spartan Company soldiers are a remnant of the UED's devastating expeditionary forces. Now they use their superior equipment to offer their services to the highest bidder. Troop strength: 2 elite Goliaths Vital values: +33% hit points, +33% damage...
Read moreDevil Dogs The Devil Dogs are an ex-Confederate terran mercenary group, their only concern being who signs their paycheck. They have fought across dozens of worlds. Troop strength:Â 2 elite fire eaters Vital values:Â +60% hit points, +25% damage Training...
Read moreHammer Securities A private security company originating from the Kel-Moria Combine. H-Sec offers its services to companies, which is why it often finds itself at odds with the league. Troop strength: 2 elite marauders Vital values: +25% hit points, +20% damage...
Read moreWar Pigs The War Pigs mercenary group is known for their ruthless efficiency as well as for their binge drinking and instigating bar fights. However, their perfected equipment and thousands of hours of combat experience make up for any...
Read moreT-280 SCF Originally designed to repair Tarsonian orbital platforms, the T-280 SCF later played a key role in intercontinental construction activities, being able to perform many tasks including constructing new buildings and transporting resources. Its flexible deployment capability and...
Read moreVikings VIKING DESCRIPTION The Brood War revealed some massive weaknesses in the Terran forces' air defenses. The combination of new starfighters and Valkyrie missile frigates proved too ineffective and cumbersome against the mobile flying organisms of the Zerg....
Read morePoint Defense Drone The Point Defense Drone was a light-air Terran unit removed in the 4.0.0 patch, it is deployed by a Raven at the cost of 100 energy. The Drone is immobile and cannot attack, but will...
Read moreThor The Thor project was kept secret from the start. Agents of the Umojan Protectorate were the first to unearth clues that the Terran League was feverishly completing a new type of superweapon. Rumors of the hermetic sealing...
Read moreBattlecruiser These gigantic, heavily armed battleships are flying fortresses constructed to secure the Koprulu Sector's space routes and keep the peace. Equipped with powerful laser batteries and protected by heavy neosteel armor plates, these space cruisers are among the...
Read more